The D&D organization is one of the most toxic environments I’ve witnessed. Leadership here doesn’t just mismanage — they ruin people. The core issue is the sheer number of leaders — most of whom are ineffective, self-serving, or downright harmful. The newest leader in chief seems more focused on his image than understanding the actual problems or fixing anything.
No one seems to know who in D&D is on the perimeter list, but the leaders all should be. The entire leadership layer needs to be re-evaluated. Honestly, they should perimeter list every single D&D leader and start over — keeping the people who do the work and cut those who just play politics wasting time and money blaming everyone but themselves.
Here’s what I’ve seen firsthand:
• Leaders blaming each other for failures instead of taking accountability
• Constant lies and deflection
• Zero responsibility for delays and failures
• People who contribute nothing and spend their time su-king up get promoted
• Meanwhile, those who actually do the work get ignored, blamed, and mistreated
Its power trips over progress, image over integrity, and chaos over competence. If you’re not managing people or have a title, you don’t matter to them — abused, dismissed, and never credited. It’s messed up beyond belief.
This isn’t leadership. It’s dysfunction. And unless something changes soon, the actual talent that fixes things will leave.